The salad tongs are a flow form ergonomic utensil conceived through a series of orthographic profiles and foam prototypes. This process revealed the subtleties of working with complex curves and contours. My goal was to make an object that interfaced with the hand and the salad with the same understanding of those subtleties. Ultimately, this project forced me to refine my approach to realize a finished artifact: what to remain stubborn about, what to change, and what to entirely abandon.
The design goal of this drafting table is to succeed as a placeholder for my father's until I inherit the family heirloom. It is my first attempt at furniture design, so I learned about human size standards, comfortable (and uncomfortable) seating positions, and quite a bit about the disparity between designed usage and real usage. Designed with the help of my father and built with the help of my coworkers at Cumberland Architectural Millworks, I learned about creating a sophisticated construction that is aesthetic, ergonomic, and structurally sound.
A buckeye is a seed that grows on a buckeye tree. Each autumn, they fall almost simultaneously. The cows like to eat the buckeyes, so they don't stay on the ground for long. As a child, I remember collecting them on my grandfather's property with him and my brother; over the years we've collected buckets. Traditionally, buckeyes symbolize luck. Although I'm not superstitious, I carry one in my pocket every day.
The problem with buckeyes is their durability. Although a buckeye in captivity will last longer than one in the wild, each will eventually crack after a few months of pocket tumble. My goal is to make a more permanent artifact that carries the same significance, enabling the relationship with the buckeye to be unique to the buckeye itself while retaining the value of the original seed.
Project Swish, 2015, is a game and hardware concept for recycling and trash bins where making shots triggers responses from your trash can and others in the community. This project is an exploration of user experience, sustainability, environment design, and most importantly, stress relief.
Paper Radio, 2017.